This file specifies the differences between the Linux and Windows versions of Noiz2sa. Installation: Download the data files, and the executable for your platform. Put noiz2sa in this directory. On most systems, simply open a console, switch to root, and run ./install.sh. If that doesn't work, you can install manually. Copy noiz2sa_share/* to /usr/share/games/noiz2sa, noiz2sa to /usr/bin and make sure everything works. Running: Type noiz2sa to start the game. The command-line line switches listed in readme_e.txt should all work. Compiling: Install the OpenGL development libraries. (This is the hard part.) Install libBulletML. (http://user.ecc.u-tokyo.ac.jp/~s31552/wp/libbulletml/index_en.html Compiling should be simple. Copy the resulting .a file to /usr/lib) Install SDL_mixer. Compile with "make -f makefile.lin" The file "noiz2sa" goes in your path, and all directories except src go in /usr/share/games/noiz2sa. (Or use the install script.) src is unneeded after compiling. Uninstall: Remove the directory /usr/share/games/noiz2sa, the file /usr/bin/noiz2sa and the file ~/.noiz2sa.prf. Credits: The original game was created by Kenta Cho. (http://www.asahi-net.or.jp/~cs8k-cyu/windows/noiz2sa_e.html) It was ported to Linux by Evil Mr Henry. (evilmrhenry@yahoo.com)