# Microsoft Developer Studio Project File - Name="unzipsfx" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** NICHT BEARBEITEN ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=unzipsfx - Win32 ASM Debug !MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE !MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl !MESSAGE !MESSAGE NMAKE /f "unzipsfx.mak". !MESSAGE !MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: !MESSAGE !MESSAGE NMAKE /f "unzipsfx.mak" CFG="unzipsfx - Win32 ASM Debug" !MESSAGE !MESSAGE Für die Konfiguration stehen zur Auswahl: !MESSAGE !MESSAGE "unzipsfx - Win32 Release" (basierend auf "Win32 (x86) Console Application") !MESSAGE "unzipsfx - Win32 Debug" (basierend auf "Win32 (x86) Console Application") !MESSAGE "unzipsfx - Win32 ASM Release" (basierend auf "Win32 (x86) Console Application") !MESSAGE "unzipsfx - Win32 ASM Debug" (basierend auf "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "unzipsfx - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "unzipsfx___Win32_Release" # PROP BASE Intermediate_Dir "unzipsfx___Win32_Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "unzipsfx___Win32_Release" # PROP Intermediate_Dir "unzipsfx___Win32_Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /FD /c # ADD CPP /nologo /W3 /GX /O1 /D "WIN32" /D "SFX" /D "_CONSOLE" /D "_MBCS" /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /machine:I386 !ELSEIF "$(CFG)" == "unzipsfx - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "unzipsfx___Win32_Debug" # PROP BASE Intermediate_Dir "unzipsfx___Win32_Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "unzipsfx___Win32_Debug" # PROP Intermediate_Dir "unzipsfx___Win32_Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /FD /GZ /c # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "SFX" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept !ELSEIF "$(CFG)" == "unzipsfx - Win32 ASM Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "unzipsfx___Win32_ASM_Release" # PROP BASE Intermediate_Dir "unzipsfx___Win32_ASM_Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "unzipsfx___Win32_ASM_Release" # PROP Intermediate_Dir "unzipsfx___Win32_ASM_Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "SFX" /FD /c # ADD CPP /nologo /W3 /GX /O1 /D "NDEBUG" /D "WIN32" /D "SFX" /D "ASM_CRC" /D "_CONSOLE" /D "_MBCS" /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /machine:I386 !ELSEIF "$(CFG)" == "unzipsfx - Win32 ASM Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "unzipsfx___Win32_ASM_Debug" # PROP BASE Intermediate_Dir "unzipsfx___Win32_ASM_Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "unzipsfx___Win32_ASM_Debug" # PROP Intermediate_Dir "unzipsfx___Win32_ASM_Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "SFX" /FD /GZ /c # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "SFX" /D "ASM_CRC" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept !ENDIF # Begin Target # Name "unzipsfx - Win32 Release" # Name "unzipsfx - Win32 Debug" # Name "unzipsfx - Win32 ASM Release" # Name "unzipsfx - Win32 ASM Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\..\crc32.c # End Source File # Begin Source File SOURCE=..\crc_i386.c # End Source File # Begin Source File SOURCE=..\..\crctab.c # End Source File # Begin Source File SOURCE=..\..\crypt.c # End Source File # Begin Source File SOURCE=..\..\extract.c # End Source File # Begin Source File SOURCE=..\..\fileio.c # End Source File # Begin Source File SOURCE=..\..\globals.c # End Source File # Begin Source File SOURCE=..\..\inflate.c # End Source File # Begin Source File SOURCE=..\..\match.c # End Source File # Begin Source File SOURCE=..\nt.c # End Source File # Begin Source File SOURCE=..\..\process.c # End Source File # Begin Source File SOURCE=..\..\ttyio.c # End Source File # Begin Source File SOURCE=..\..\unzip.c # End Source File # Begin Source File SOURCE=..\win32.c # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\..\consts.h # End Source File # Begin Source File SOURCE=..\..\crypt.h # End Source File # Begin Source File SOURCE=..\..\ebcdic.h # End Source File # Begin Source File SOURCE=..\..\globals.h # End Source File # Begin Source File SOURCE=..\..\inflate.h # End Source File # Begin Source File SOURCE=..\nt.h # End Source File # Begin Source File SOURCE=..\..\ttyio.h # End Source File # Begin Source File SOURCE=..\..\unzip.h # End Source File # Begin Source File SOURCE=..\..\unzpriv.h # End Source File # Begin Source File SOURCE=..\..\unzvers.h # End Source File # Begin Source File SOURCE=..\w32cfg.h # End Source File # Begin Source File SOURCE=..\..\zip.h # End Source File # End Group # End Target # End Project