------------------------------------------------------------------------------ -- -- -- GNAT ncurses Binding Samples -- -- -- -- ncurses -- -- -- -- B O D Y -- -- -- ------------------------------------------------------------------------------ -- Copyright (c) 2000 Free Software Foundation, Inc. -- -- -- -- Permission is hereby granted, free of charge, to any person obtaining a -- -- copy of this software and associated documentation files (the -- -- "Software"), to deal in the Software without restriction, including -- -- without limitation the rights to use, copy, modify, merge, publish, -- -- distribute, distribute with modifications, sublicense, and/or sell -- -- copies of the Software, and to permit persons to whom the Software is -- -- furnished to do so, subject to the following conditions: -- -- -- -- The above copyright notice and this permission notice shall be included -- -- in all copies or substantial portions of the Software. -- -- -- -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -- -- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -- -- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -- -- IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -- -- DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -- -- OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR -- -- THE USE OR OTHER DEALINGS IN THE SOFTWARE. -- -- -- -- Except as contained in this notice, the name(s) of the above copyright -- -- holders shall not be used in advertising or otherwise to promote the -- -- sale, use or other dealings in this Software without prior written -- -- authorization. -- ------------------------------------------------------------------------------ -- Author: Eugene V. Melaragno 2000 -- Version Control -- $Revision$ -- Binding Version 01.00 ------------------------------------------------------------------------------ with Terminal_Interface.Curses; use Terminal_Interface.Curses; with ncurses2.util; use ncurses2.util; -- Graphic-rendition test (adapted from vttest) procedure ncurses2.test_sgr_attributes is procedure xAdd (l : Line_Position; c : Column_Position; s : String); procedure xAdd (l : Line_Position; c : Column_Position; s : String) is begin Add (Line => l, Column => c, Str => s); end xAdd; normal, current : Attributed_Character; begin for pass in reverse Boolean loop if pass then normal := (Ch => ' ', Attr => Normal_Video, Color => 0); else normal := (Ch => ' ', Attr => (Reverse_Video => True, others => False), Color => 0); end if; -- Use non-default colors if possible to exercise bce a little if Has_Colors then Init_Pair (1, White, Blue); normal.Color := 1; end if; Set_Background (Ch => normal); Erase; xAdd (1, 20, "Graphic rendition test pattern:"); xAdd (4, 1, "vanilla"); current := normal; current.Attr.Bold_Character := not current.Attr.Bold_Character; Set_Background (Ch => current); xAdd (4, 40, "bold"); current := normal; current.Attr.Under_Line := not current.Attr.Under_Line; Set_Background (Ch => current); xAdd (6, 6, "underline"); current := normal; current.Attr.Bold_Character := not current.Attr.Bold_Character; current.Attr.Under_Line := not current.Attr.Under_Line; Set_Background (Ch => current); xAdd (6, 45, "bold underline"); current := normal; current.Attr.Blink := not current.Attr.Blink; Set_Background (Ch => current); xAdd (8, 1, "blink"); current := normal; current.Attr.Blink := not current.Attr.Blink; current.Attr.Bold_Character := not current.Attr.Bold_Character; Set_Background (Ch => current); xAdd (8, 40, "bold blink"); current := normal; current.Attr.Under_Line := not current.Attr.Under_Line; current.Attr.Blink := not current.Attr.Blink; Set_Background (Ch => current); xAdd (10, 6, "underline blink"); current := normal; current.Attr.Bold_Character := not current.Attr.Bold_Character; current.Attr.Under_Line := not current.Attr.Under_Line; current.Attr.Blink := not current.Attr.Blink; Set_Background (Ch => current); xAdd (10, 45, "bold underline blink"); current := normal; current.Attr.Reverse_Video := not current.Attr.Reverse_Video; Set_Background (Ch => current); xAdd (12, 1, "negative"); current := normal; current.Attr.Bold_Character := not current.Attr.Bold_Character; current.Attr.Reverse_Video := not current.Attr.Reverse_Video; Set_Background (Ch => current); xAdd (12, 40, "bold negative"); current := normal; current.Attr.Under_Line := not current.Attr.Under_Line; current.Attr.Reverse_Video := not current.Attr.Reverse_Video; Set_Background (Ch => current); xAdd (14, 6, "underline negative"); current := normal; current.Attr.Bold_Character := not current.Attr.Bold_Character; current.Attr.Under_Line := not current.Attr.Under_Line; current.Attr.Reverse_Video := not current.Attr.Reverse_Video; Set_Background (Ch => current); xAdd (14, 45, "bold underline negative"); current := normal; current.Attr.Blink := not current.Attr.Blink; current.Attr.Reverse_Video := not current.Attr.Reverse_Video; Set_Background (Ch => current); xAdd (16, 1, "blink negative"); current := normal; current.Attr.Bold_Character := not current.Attr.Bold_Character; current.Attr.Blink := not current.Attr.Blink; current.Attr.Reverse_Video := not current.Attr.Reverse_Video; Set_Background (Ch => current); xAdd (16, 40, "bold blink negative"); current := normal; current.Attr.Under_Line := not current.Attr.Under_Line; current.Attr.Blink := not current.Attr.Blink; current.Attr.Reverse_Video := not current.Attr.Reverse_Video; Set_Background (Ch => current); xAdd (18, 6, "underline blink negative"); current := normal; current.Attr.Bold_Character := not current.Attr.Bold_Character; current.Attr.Under_Line := not current.Attr.Under_Line; current.Attr.Blink := not current.Attr.Blink; current.Attr.Reverse_Video := not current.Attr.Reverse_Video; Set_Background (Ch => current); xAdd (18, 45, "bold underline blink negative"); Set_Background (Ch => normal); Move_Cursor (Line => Lines - 2, Column => 1); if pass then Add (Str => "Dark"); else Add (Str => "Light"); end if; Add (Str => " background. "); Clear_To_End_Of_Line; Pause; end loop; Set_Background (Ch => Blank2); Erase; End_Windows; end ncurses2.test_sgr_attributes;