Pacman For Console ------------------ Okay, so basically, I got tired of enabling flash on my browser so that I could play Pacman. That, and I was extremely bored one night. So I decided to make my own Pacman... for Console. Licenseing Information ---------------------- See COPYING for details on the GNU/GPL Compile/Install --------------- To make... gee... let's see. type 'make' To install... type 'make install' To run...type 'pacman [level_#]' where # is 1-9, for a premade level OR type 'pacmac [level_file_name]' for a custom level you made To uninstall... type 'make uninstall' i.e.: make && su -c "make install" pacman 3 # Start @ level 3 pacman /usr/share/pacman/Levels/level07.dat # Play only level 7 echo ":-( I don't like it." && make uninstall # Uninstall :-( The ASCII art: -------------- C - Pacman - That's you. & - Ghosts - Boo. . - Pellet - Yummy. Collect all of them to pass to the next level. * - Power pellet - Makes you invincible for a short while. - Wall - No one can walk through it. - Blocker - A.K.A. Ghost wall. Only the Ghosts can walk through this. 13 Basics Playing Rules ----------------------- In case you don't know the rules of Pacman (rules I programmed in), here are most of them 1) Pacman must collect all the pellets of food in the maze. 1 point per pellet. 2) Big pellets make Pacman invincible for a short amount of time. 3) If Pacman touches a ghost without being invincible, you die and lose 1 life. 4) If Pacman touches a ghost while invincible, the ghost is sent back to his starting point. 5) Points are awarded for each ghost eaten in a row while invincible: 20, 40, 80, 160 (10*2^x). 6) Pacman cannot go through the Ghost Walls (Blockers). 7) Ghosts, cannot turn completely around unless there is no other option. 8) While Pacman is invincible, Ghosts will be a bit slower and tend to stay away from him. 9) While Pacman is NOT invincible, Ghosts will tend to come toward him. 10) Pacman starts with 3 extra lives, once all three are gone, the game is over. 11) Extra lives are awarded at 1000 points, 2000, 4000, 8000... (500*2^[x]). 12) If any character reaches a border of the maze, he will be transported to the opposite side. 13) Each character can only go in one X or Y direction at a time. To make your own levels, see Levels/README Contact Information ------------------- Send comments and levels you have made to: doctormike@gmail.com